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THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

THE UNFOLD

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

MAKE IT BETTER.

Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.

The Concept

The Unfold 揭示了數位產品背後的精彩故事。這個作品集展示了產品設計師 Roey 從 0-1-optimising,以「使用者為中心(UCD)」的設計過程。透過詳細的紀錄,啟發洞見,透過研究來「理解使用者」並嘗試以溝通的方式連結產品服務與使用這之間的關係,最終目標是期望透過「產品設計」赋予使用者力量。

過往參與品牌電商、社群、影音串流、聊天工具、棋牌遊戲等產品規劃與執行。 擅長產品規劃與互動設計創新。影音平台 Giloo 曾經入選Apple iOS App Store 影音類 App 編輯精選。

The Unfold 揭示了數位產品背後的精彩故事。這個作品集展示了產品設計師 Roey 從 0-1-optimising,以「使用者為中心(UCD)」的設計過程。透過詳細的紀錄,啟發洞見,透過研究來「理解使用者」並嘗試以溝通的方式連結產品服務與使用這之間的關係,最終目標是期望透過「產品設計」赋予使用者力量。

過往參與品牌電商、社群、影音串流、聊天工具等產品規劃與執行。 擅長產品規劃與互動設計創新。影音平台 Giloo 曾經入選 Apple iOS App Store 影音類 App 編輯精選。

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Product design

Giloo

「Giloo」這個名稱源自閩南語「紀錄」的諧音,旨記錄真相和時代的流動。作為一個專注於紀錄片的串流平台,然而,紀錄片往往包含豐富的背景資訊,單純播放影片可能不足以讓觀眾迅速了解議題的脈絡。這給 Giloo 帶來了一個設計挑戰:如何在有限的片長內,幫助觀眾快速掌握關鍵議題。

Product design

Cyberpoker

德州撲克手遊挑戰在於創新 3D UI 和互動設計。3D 的撲克手遊在市場上並不常見,我們需要研究並設計適合單手或雙手操作手機的人因工程。遊戲畫面需保持簡潔直觀,確保玩家易於閱讀,避免類似市場上同類型產品的複雜界面。經過 2-3 輪調整和測試,我們推出了公測版。

Product design

Strech-design

家具公司又名為 FlexibleLove。該品牌最著名的產品是紙製蜂巢結構的折疊椅因其可拉伸的長度和可根據場地塑形的特性而聞名。2007 年起開始使用紙材料和蜂巢結構製作家具,2015年運營跨境電商平台。

Product design

Streetchat

一款以城市地圖為核心的社群應用程式,讓使用者隨時隨地與朋友和其他市民分享居住城市,我們的目標是利用這個平台促進社區互動,讓用戶能夠即時發現並參與本地的各種事件和活動。

Research

Kokomo Research

研究台灣心理健康工具與平台,藉由一二手的研究使我們更加理解心理健康諮詢網絡中的每一個角落,嘗試找出能改變個案需自行尋找心理師的困境,並使心理師能夠將加自由的深入各個角落,服務他們關心的人群。

Product design

Kokomo Product Design

傳統尋找心理諮詢的方式,往往讓需要幫助的人在邁出第一步前已耗盡力氣。我們重新定義服務模式:讓心理師攜帶專業工具,主動走進他們關心的族群。當每位心理師成為服務主體,心理健康不再受限於傳統方式。

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Product Design & Management

產品設計的核心在於服務使用者。產品設計師致力於幫助使用者實現他們的需求與期望,提升他們的使用體驗。產品管理則是發掘使用者面臨的問題,與開發團隊合作尋求解決方案,並將產品交付給使用者。我具備這些能力,能夠在產品設計與管理的過程中扮演關鍵角色。

UX / UI Design & Motion Design

秉持著以使用者為中心的設計心法,結合使用者研究及市場趨勢,持續改善產品。透過需求分析與創新的設計思維,迅速識別和解決問題,確保產品始終具有競爭力,並專注於打造直覺且視覺吸引力的介面。

Interaction Innovation

Interaction Innovation

互動創新關注於功能與形式的結合,強調如何讓使用者與產品之間產生舒適的互動體驗。透過使用者行為研究和最新技術的應用,能夠創造出能夠適應使用者需求的動態互動介面,讓產品不僅在功能上滿足使用者的需求,更在情感上與使用者形成深度連結。

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UI/UX design

Kerberos Chat

一款致力於「保護使用者最深層隱私」的通訊應用程式,除了採用常見的端到端加密技術(End-to-end encryption,E2EE)對聊天資訊交換全程進行加密,更圍繞在實際需求上提供更多功能,保證只要使用者不願意,永遠有最後機會阻止別人侵害自己的隱私。

Product design

Squarewar

Squarewar 是一款 2019 年製作以三國時代為背景的麻將棋牌遊戲。收到指令需要做一款帶有電競風格的麻將,即開始思索要如何呈現競技的風格,要如何打造遊戲過程中的緊張感?另外,接下這個任務同時,團隊並不知道玩麻將,更別說線上手遊,因此該如何帶領團隊前進是一項跳戰。

UI/UX design

全球金服

Global Fintech是一個跨國電匯平台,經營模式類似於英國知名平台 Wise。傳統的跨國匯款需經過多個中轉行和解款行,過程繁瑣且費用高昂。而全球金服採用點對點(Peer-to-Peer, P2P)技術,直接配對匯款人與收款人的資金,省去中間節點,簡化匯款流程並降低手續費。在這個產品中,我擔任 UX 設計師,主要負責流程設計與用戶介面設計。

UI/UX design

Kerberos Chat

一款致力於「保護使用者最深層隱私」的通訊應用程式,除了採用常見的端到端加密技術(End-to-end encryption,E2EE)對聊天資訊交換全程進行加密,更圍繞在實際需求上提供更多功能,保證只要使用者不願意,永遠有最後機會阻止別人侵害自己的隱私。

Product design

Squarewar

Squarewar 是一款 2019 年製作以三國時代為背景的麻將棋牌遊戲。收到指令需要做一款帶有電競風格的麻將,即開始思索要如何呈現競技的風格,要如何打造遊戲過程中的緊張感?另外,接下這個任務同時,團隊並不知道玩麻將,更別說線上手遊,因此該如何帶領團隊前進是一項跳戰。

Contact

copyright @Roey

Contact

copyright @Roey

Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.
Not just making a product, but make it better.